Understand the related technologies and industries of the Metaverse

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This article will explain to you the related technologies and industries of the Metaverse. The main technologies in the metaverse include: 5G, communication technology, cloud computing technology, decentralized technology layer, virtual technology and digital twin technology; the core of the metaverse is a virtual space based on the real world, extending from games, social networking and other pan-entertainment experiences The integration of offline and online into various real scenes, its core elements include the ultimate immersive experience, rich content ecology, super-space social system, narrative interaction economic system, using the current technology status to analyze whether the metaverse Like Zhuangzi dreaming of butterflies?

First of all, from the perspective of computing technology, the computing method of the metaverse relies heavily on cloud computing, and such algorithms require huge computing power and ultra-low power consumption. At present, the mainstream short-term computing chips and chips on real devices do not meet such strict technical indicators; secondly, it is still unknown whether the current 5G technology can fully meet such high-bandwidth and high-concurrency real-time communication, because The core of the Metaverse lies in ubiquitous interactions, and these interactions will generate a huge amount of real-time data communication needs. Finally, the immersive experience of the Metaverse will inevitably require immersive reality technology. Currently, the real field is whether it is flagship or image processing and rendering. The algorithm can not fully meet the technical index requirements of the Metaverse application, and the display devices are mainly optical waveguide sheets, and most of them have problems such as heavy weight, high power consumption, resolution, serious brown color shift, and often accompanied by dizziness. A light and good display module also requires major breakthroughs in materials science and optics.

To sum up, Rome was not built in a day. If the Metaverse wants to finally realize the ultimate immersive experience, the social system of time and space, and the economic system of virtual and real interaction, it is still too early in our current technology, we still need to first Break through the key core technologies such as chips, display devices, sensors, computing architectures, etc., and improve the combat effectiveness of reality, so as to have the basis for entering the virtual world.

This article was originally published on the "" public platform, so stay tuned for more in-depth interpretations of the Metaverse.

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